
Why EmoKids makes a difference
The emotional intelligence game for ages 4-10
How to play
Choose a mode
Pick from 8 game modes: charades, guessing, storytelling, emotional memory...
Draw a card
Pick an illustrated emotion card from the deck
Express the emotion
Act it out, share a related memory, or guess what others feel
Share together
Talk about your emotions and discover how others feel
What's in the box

- 56 illustrated cardsFront/back with emotions, needs, and coping strategies
- 1 rulebook8 game modes explained
What our players say
My 6-year-old now uses words to say how he feels instead of shouting. Thank you EmoKids.
Sandra K. – Verified buyer
From the founder

EmoKids was born from a simple observation: we teach maths at school, but not emotions. This game fills that gap.
Frequently asked questions
What age can a child start playing EmoKids?
EmoKids is designed for children from age 4. The cards use expressive illustrations that even the youngest can understand intuitively.
What is Non-Violent Communication (NVC)?
NVC is an approach developed by Marshall Rosenberg that helps identify emotions and needs. EmoKids draws on this to help children put words to what they feel, without judgement.
Is it an educational game or a fun game?
Both! EmoKids is designed to be fun and engaging first. Emotional learning happens naturally through play, acting, and sharing.
How many game modes are included?
8 different game modes: charades, guessing, storytelling, emotional memory… Plenty to keep the experience fresh every time.
Can adults play too?
Absolutely! EmoKids is a wonderful family communication tool. Many parents discover things about themselves too while playing with their children.
Can this game be used by professionals?
Yes, EmoKids is already used by teachers, speech therapists, psychologists, and educators as a fun tool for working on emotions.